Basic version:
Ground Power Units (GPUs)
Vehicles supplying electrical power when aircraft engines are off.
Baggage Handling Vehicles
Real-time loading/unloading sequences, influencing turnaround times.
Fuel Trucks
Realistic fueling operations affecting scheduled departures.
Catering Vehicles
Vehicles servicing aircraft before boarding.
Advanced version to include:
Ground Crew Management:
Ramp Personnel
Animated marshallers guiding aircraft into and out of gates.
Ground Crew Communication
Simulated radio calls from ramp crew to tower controllers for pushback, repositioning, and other requests.
Vehicle Taxiway Crossings
Ground vehicles requesting clearance to cross taxiways and runways.
Super Advanced version to include:
Gate Availability & Turnaround Dynamics
Dynamic Turnaround Times
Realistic turnaround variability based on ground services efficiency (fueling delays, baggage loading times, catering delays).
Gate Occupancy
ATC managing gate assignments based on ground operations status.
De-Icing Operations
Dedicated de-icing trucks servicing aircraft in winter operations, causing realistic departure delays.
All with Visual & Audio Immersion
Realistic Visual Detail
High-quality animated vehicles, detailed textures, realistic vehicle lights.
Ambient Sounds
Authentic background sounds of ground vehicle engines, reverse alarms, horns, and radio chatter.
thats all for now