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Aircraft Servicing Vehicles (as DLC or base game)#205

F

Basic version:

  1. Ground Power Units (GPUs)
    Vehicles supplying electrical power when aircraft engines are off.

  2. Baggage Handling Vehicles
    Real-time loading/unloading sequences, influencing turnaround times.

  3. Fuel Trucks
    Realistic fueling operations affecting scheduled departures.

  4. Catering Vehicles
    Vehicles servicing aircraft before boarding.

Advanced version to include:

Ground Crew Management:

  1. Ramp Personnel
    Animated marshallers guiding aircraft into and out of gates.

  2. Ground Crew Communication
    Simulated radio calls from ramp crew to tower controllers for pushback, repositioning, and other requests.

  3. Vehicle Taxiway Crossings
    Ground vehicles requesting clearance to cross taxiways and runways.

Super Advanced version to include:

Gate Availability & Turnaround Dynamics

  1. Dynamic Turnaround Times
    Realistic turnaround variability based on ground services efficiency (fueling delays, baggage loading times, catering delays).

  2. Gate Occupancy
    ATC managing gate assignments based on ground operations status.

  3. De-Icing Operations
    Dedicated de-icing trucks servicing aircraft in winter operations, causing realistic departure delays.

All with Visual & Audio Immersion

  1. Realistic Visual Detail
    High-quality animated vehicles, detailed textures, realistic vehicle lights.

  2. Ambient Sounds
    Authentic background sounds of ground vehicle engines, reverse alarms, horns, and radio chatter.

thats all for now

a year ago